AI Insights · Timothy · April 2023
Top 5 Theme Parks Games Performance in Australia Q1 2023
Discover the performance trends of the top 5 theme park games on a unified platform in Australia during Q1 2023, including weekly downloads, revenue, and active users.
In the first quarter of 2023, the top 5 theme park games on a unified platform in Australia demonstrated diverse performance trends. Here’s a closer look at their weekly downloads, revenue, and active user trends.
aquapark.io from Voodoo experienced a steady decline in weekly downloads early in the quarter, bottoming out at about 4.4K in late February, before rebounding to 8K in the last week of March. Revenue fluctuated, peaking at $93 in the last week of December and hitting a low of $36 in the final week of February. Active users saw a decline from around 55K at the start of the quarter to a low of 31.6K by the end of February, followed by a recovery to 41K by the end of March.
Idle Theme Park - Tycoon Game from Digital Things showed varied performance in weekly downloads, with a notable peak of 2.9K in the first week of January and a low of 1.5K at the end of January. Revenue was highest at $3.2K in the week of January 23 and lowest at $1.1K in the final week of February. Weekly active users fluctuated mildly, starting at 9.8K and ending at 8.2K.
Theme Park 3D - Fun Aquapark by ALICTUS YAZILIM A.S. saw a significant increase in weekly downloads, starting from 978 in the last week of December and climbing to 2.9K by the end of March. Active users remained relatively stable, starting at 11.9K and peaking at 13.9K by the end of March.
Overcrowded: Tycoon from ZeptoLab UK Limited experienced fluctuations in downloads, peaking at 1.4K in early January and dropping to 425 by the end of March. Revenue showed a downward trend, starting at $1.4K in early January and decreasing to $657 by the end of March. Active users peaked at 3K in mid-January and decreased to 1.5K by the end of March.
Disney Magic Kingdoms by Gameloft demonstrated strong performance in revenue, peaking at $11K in early January and maintaining around $7.4K by the end of March. Downloads showed a peak of 1.8K in mid-February and fell to 701 by the end of March. Active users increased from 2K in late December to a peak of 2.9K in early March, ending the quarter at 2.3K.
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